Category: Co-op · Players: streamer flies, chat shapes the run · Status: Stable
Gameplay
1
The streamer flies
Their avatar rides the flyer, tapping to thread each gate. Difficulty ramps
up the longer the run lasts.
2
Chat helps or sabotages
Send a gift to drop a boost or a hazard. Every object carries the sender’s
avatar, so the room sees exactly who helped and who griefed.
3
Like to power the crowd
Likes fill a shared Hype meter; each time it fills, the room earns the
flyer a free one-hit shield.
How the run works
Updraft is cooperative chaos: the streamer supplies the flying, and chat decides whether to make it easier or harder — every effect tagged with the sender’s avatar.The streamer threads the gates while chat drops boosts (help) and hazards (sabotage)
- The streamer threads gates. Each gate cleared adds to the score; running out of lives (three crashes by default) ends the run.
- Boosts help. A shield absorbs one hit, a wider gate opens the next gap, and ghosting phases through pillars for a few seconds.
- Hazards hurt. A downdraft gust shoves the flyer, a falling rock drops into the lane, a tighter gate pinches the next gap, and fog hides the field.
- Every effect is attributed. The sender’s avatar rides their boost or hazard, and the run tracks an MVP (most saves) and a Top Griefer.
Configuration
Mode. endless (default) plays to failure with difficulty escalating each
stage, chasing the all-time record; staged turns clearing a set number of
stages into a win.
Lives. How many crashes the flyer can take before the run ends.
Gates per stage / Stages. The stage structure — how many gates make a stage,
and (in staged mode) how many stages to clear.
Hype goal. How many likes fill the crowd meter to drop one free shield.
Gift → effect. Optionally pin specific gifts to specific effects. Any gift
you don’t map falls back to the cost brackets below.
Layout
Updraft — play surface
- Marquee — game title and how-to hint.
- HUD — score (gates threaded), lives, stage, and the all-time record.
- Flight canvas — the flyer threading gates; boosts and hazards drop in carrying the sender’s avatar.
- Hype meter — the crowd’s likes; fills to drop a free shield.
- Gift legend + crowd — which gifts map to which effects, and the contributor pile with MVP / Top Griefer.
Gifts
Gifts are the heart of Updraft, and the cost of the gift decides whether it helps or hurts.Cheap gifts spawn hazards; premium gifts drop boosts. Likes fill a Hype meter that drops free shields.
- Likes are separate. They don’t each spawn an effect — they fill the Hype meter, and each fill drops a free shield credited to the liker who topped it off.
- The host can override the map. Any gift can be pinned to a specific effect; unmapped gifts follow the brackets above.
Scoring
- Score is gates threaded across the run; endless runs chase the streamer’s all-time record.
- There’s no per-viewer win — it’s cooperative — but the run credits an MVP (most boosts) and a Top Griefer (most hazards), and viewers earn achievements for helping or sabotaging.
- In staged mode, clearing the final stage is a win.