Category: Trivia · Players: free-for-all · Status: Stable

Higher or Lower running live on stream
Gameplay
1
Join
Viewers type
!join to appear on the lobby roster, or just vote — the
first vote joins them automatically.2
Vote each round
Two cards appear. The left (anchor) shows its value; the right
(challenger) is hidden. Chat votes by typing:
- higher —
h,higher,up, or ⬆ - lower —
l,lower,down, or ⬇
3
Reveal
The host reveals the challenger. If it’s higher, “higher” voters are
correct; if lower, “lower” voters are correct. Equal values are a tie —
everyone who voted is credited and no one is eliminated.
4
Next round
The challenger slides over to become the new anchor, a fresh challenger is
drawn, and the next round begins.
How rounds resolve
Each round is a single comparison — the anchor’s known value against the hidden challenger’s. Your vote is a bet on which way that comparison falls.Vote higher or lower on the hidden card; the reveal decides who was right
- The anchor is your reference. Its value is shown; the challenger’s stays hidden until the reveal. All you’re judging is whether that hidden value lands above or below the anchor.
- Values come from the category. Creators rank by follower count, countries by a stat, movies by box office, gifts by diamond value — so “higher” always means the same measurable thing within a session.
- The reveal splits the room. Correct callers stay in (or score); wrong callers are eliminated (or simply miss the point). An exact tie spares everyone.
Configuration
Category. Sets the pool each pair is drawn from — creators by follower
count, countries by a stat, movies by box office, or TikTok gifts by diamond
value. One category per session.
Scoring. How the round plays out and who wins:
- elimination (default) — a stadium round. Wrong voters and anyone who didn’t vote drop out each reveal; a tie spares everyone. The roster locks on the first reveal, and the last player standing wins (or the round ends when the deck runs out).
- points — nobody is eliminated. Every correct call scores a point, the roster stays open to latecomers, and play continues until the pool is exhausted. The highest score wins; ties share the crown.
Layout
Higher or Lower — play surface
- Marquee — game title and a rotating how-to hint.
- Lifeline strip — shows which gifts grant immunity (elimination mode only, when configured).
- Vote-split bar — live tally of lower (left) vs higher (right) votes.
- Anchor card — the reference card, value shown.
- Challenger card — the hidden card; its value reads
? ? ?until reveal. - VS divider — pulses during voting; on reveal it flips to HIGHER or LOWER.
- Voter piles — avatars of who voted each side.
Gifts
Higher or Lower uses the stadium-immunity lifeline. It’s off unless the host configures it.Each gift banks a shield (max 3); one is spent to survive a reveal that would eliminate you
- Sending a configured gift grants the viewer +1 immunity, stockpiled up to 3.
- When a reveal would eliminate them, one immunity is spent instead and they survive (“@viewer saved”).
- A saved round does not earn a correct-call credit — the gift buys survival, not progress.
Scoring
The mode you pick decides how a winner emerges — outlast everyone, or outscore them.Elimination narrows the room to the last player standing; points crowns the highest total
- Each correct call adds to the viewer’s per-streamer win count (which drives avatar ring tiers).
- Elimination: the last survivor (or survivors, if tied) wins; the game also ends if the deck is exhausted.
- Points: the highest total when the deck runs out wins.
- Ties at the top are listed as co-winners. Wins are tracked per streamer.