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Category: Word · Players: free-for-all · Status: Beta
Compound is in beta — details may change.
A fast word-bridge race. Each round shows a left and a right anchor word, and chat races to type the one word that bridges them into two compound words — CAMP → FIRE → PLACE gives campfire and fireplace. The first chatter to type the bridge claims the round; rounds run on a short timer, so it’s pure speed. Most solves across the session wins.

Gameplay

1

Read the anchors

A word on the left and a word on the right. Find the word that joins with both.
2

Type the bridge

No command — type the bridge word. It has to form a real compound with the left anchor and the right one.
3

Beat the clock

First correct answer takes the round; if nobody gets it before the timer, the round reveals and moves on.

How the bridge works

The answer sits in the middle: it compounds with the word before it and the word after it.
Two anchor words with a highlighted bridge word between them forming compounds on each side
  • Two anchors, one bridge. The bridge has to make a compound with the left anchor and a compound with the right anchor.
  • Exact word. Only the intended bridge word counts — near-misses don’t score.
  • First correct wins the round. The first chatter to type it claims the round; everyone else moves on to the next one.

Configuration

OptionValuesDefault
Round timer10–60s25s
Round timer. How long each bridge stays open before it reveals and advances. The host can also reveal early to unstick a round.

Layout

Labeled layout of the Compound play surface
  1. Marquee — game title and how-to hint.
  2. Round + timer strip — round number and the countdown.
  3. Bridge — the two anchors with the answer slot between them.
  4. Leaderboard — players ranked by rounds solved.
The game moves through Lobby → Round → Revealed → Finished.

Gifts

Compound has no gift mechanic — every round is a straight first-to-type race, so there’s nothing to send. Gifts still reach the streamer as normal; they just don’t change the game.

Scoring

  • The first correct bridge scores the round for its solver.
  • The session winner is whoever solved the most rounds; ties are shipped as co-winners.
  • Points feed the per-streamer tally behind avatar ring tiers. Wins are tracked per streamer.